As I told on my latest post I’m working on my Creatives Futures projects (PRIMAROCA, Flash Game and UAB Project) for 2 reasons.
The first reason why now I’m working on this projects more than on my other project SUM, Shape Ur Mind is because by the moment the other projects have priority. This priority it’s because are projects from companies and they need this projects finished earlier than my personal project (SUM).
The second reason why I have SUM, Shape Ur Mind stopped is because I had some problems with the main actor so I can’t finish the recordings. I worked on the material I already have but I only can make tests until I have the editing done. This is really a setback but I don’t care about it so much because I have planned my time to work now on Creative Futures before I have this setback. So with or without this setback I plan to work on Creative Futures.
Creative Futures:
– UAB PROJECT
We have done the pre-filming last week, and now we have to work with this material in order to see the timings and create a definitive and more detailed shooting script based on the results of the old shooting script. We have also to plan in detail the camera shots where post production is needed (3D integration, mate-painting, etc).
While my mates (Raul and Aleix) are working on thinking the best way to do the post production I’m working hard to make the best pre production in order to know when, what and where we have to record. Apart from that I’m writing the plot of the project and thinking the storyboard. Until now I only could think about how the shots could be because we didn’t make the camera tests to know what we can do or not.
My work inside the team is from one hand be the director, who coordinates all the activities we have to do, and by the other hand I’m doing tasks of pre production team. As I said before I’m doing the plot and the sotryboard but also I think about the clothing, atrezzo, actors, etc.
– PRIMAROCA
Last week I have to go for a meeting but they ask me if we can meet during this current week. From now I know the same as the last post.
I expect knowing more things this week because I think I will have to do some work in a short period of time.
– PIRATES VIDEOGAME
Last Thursday, we have met (Raul Reyes and I) with Premia de Mar city hall to talk more about the project. For this meeting, I’ve worked on the basics of the programming to show them how the main character and the pirates will move and one way to kill them.
I based my work on the platform games where the camera is static and the difficulty of the game is on the ability of the gamer to move around the stage. Despite this I actually working on another type of platform games where the camera is always focused on the main character so there are some parts of the stage that are hidden at the beginning of the game.
I also tried to put some shots to kill the pirates. I show this way to kill and they ask me if he can run out of water on his gun because they told us that the water guns are used on the city festival and obviously kids have to fill their guns.
We explain them that the main character will win the gun when he beat one of the pirates because we think that if he has been kidnapped he can’t have a gun to fight against the pirates. They told us that they are really satisfied with what they had seen and test and they think the game could be very interesting and funny.
Raul had worked on the character design and they enjoy Raul’s drawings more than we expected. They choose one design for the main character and ask if the pirates can be more than one because they think that it is better to have more than one type of animal to represent the pirates.
GAME STORY:
You, the Main character, are a friend of “Giant Marti” and a villager of “Premia de Mar”.
The Game Story starts with the beginning of the legend, “Giant Marti” is going to get married with “Esther” but when they are in the middle of the ceremony, the Pirates appear taking over the city. Pirate Omar appears knocking out Giant Martí and kidnap Esther with you and some villagers. They take you and the other prisoners to ship’s hold. Now you have to scape through all the pirate ship to escape from the pirates. Meanwhile the pirates have taken the city, and burn the City Hall. Villagers are resisting grouped into one singled street called “Sant Antoni”. You manage to scape beating all the pirates of the ship, and then you and the other prisoners (including Esther) arrive to the city. Then you see a lot of pirates going down the city, they are being kicked out of the city by the resistance of villagers. Then, you face Pirate Omar, he says to you that maybe they have recovered the city, but he is going to kidnap Esther and scape. Then you have to beat Pirate Omar, when you are nearly defeated, Giant Marti appears and finish Pirate Omar, saving Esther and kicking of the pirates from the city definitely.
With all in peace, they celebrate the weeding between Giant marti and Esther, and then the game ends.
END OF STORY
We have proposed that the final battle of the game can be a “fake battle” where you always lose and Giant Marti appears to save the situation.
For next meeting we have to:
- work on the definitive design of the main character.
- do more pirate designs including more animals.
- work on the programming changes and proposals.
- make a diagram integrating the game story into the level design and gameplay.